![]() ![]() Now that we’re more confident in our tidal heating simulation, we thought that for this ScienceLog, we’d dive a little deeper into tidal heating, where it comes from, and how it works in Universe Sandbox. We traced this unusual behavior back to some errors in our tidal heating calculations, and then we fixed those bugs while we prepared the energy flow tools for Update 25. ![]() Tidal heating has been a part of Universe Sandbox for some time, but after the release of our new Surface Grids feature in Update 24, we noticed that tidal heating wasn’t changing the temperature of planets the way we expected. Unlike some of the other heat sources, like stars or impacts, tidal heating originates inside the object itself. If you look at the sources of energy in a simulation, listed in the Energy Flow section of the object’s Surface tab, you’ll see Tidal Power listed. ![]() Our first ScienceLog explained how the flow of energy into and out of an object is responsible for heating or cooling the object. Tidal forces from the Earth’s gravity rip fragments from the Moon, tearing it apart. Simulation in which the Moon orbits way too close to the Earth. ![]()
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